The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership was established to develop a TTRPG set within the series' apocalyptic landscape. The project was revealed, with a funding drive planned to launch in April of 2026.
"This endeavor aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the table, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," states an official release.
Initial offerings will include a beginner's box, core rulebooks, a GM screen, miniatures, and several premium versions.
Exploring The Division's Dystopian World
In this setting, a deadly virus called Green Poison was unleashed in NYC, sending the United States into turmoil. As the pandemic worsens, civil order breaks down and hostile groups rise, transforming the urban landscape into a warzone. To preserve law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. This is where the agents come in.
Development on the RPG has been in progress for approximately three years, and it is confirmed to be finished. The upcoming Kickstarter campaign will function as a preorder system to reach a broader audience, specifically in North America. Manufacturing will start immediately following the campaign, with deliveries expected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
An early look at the system reveals it employs d10s predominantly through its proprietary GRIS system, encouraging a fast-paced and strategic style. Agents leverage abilities to assemble a handful of dice, typically between one and five d10s.
- Instead of adding results together, players choose a single “result die” from the group.
- This die is then compared against a target difficulty.
- Achieving a perfect 10 triggers special effects, such as extra damage or boosted support.
Combat Focus On Tactical Placement and Situational Insight
Battles stress placement and environmental awareness, mirroring the source material. Elements like cover, elevation, or line of sight directly influence success chances. This system is designed to reward teamwork and clever tactics instead of simple statistics.
A Thematic Wound System
The way health is managed introduces a interesting narrative layer. Operatives have a wound threshold; taking heavy hits reduces their effectiveness by decreasing the number of d10s.
- At critical condition, an agent is downed, but is not knocked out.
- They may still move and take limited actions, emulating the last stand seen in many shooter games.
- Any agent knocked down must roll on a injury chart, risking persistent effects like trauma or mobility-impairing wounds.
A Ready-to-Play Scenario
A free Quickstart Guide will be released soon. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, the group spearhead the hunt for a missing medical team and work to stop an assault by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the complete product lineup are expected to be detailed near the Kickstarter start date.